Orbit Switch
Two orbits. One way through.
Find the gap. Catch the signal. Trust the next switch.
Orbit Switch is a one-button precision arcade game from RekaGame Studio. Your ship flies clockwise around a distant relay. Switch between the inner and outer rings, slip past coral barriers, and keep the signal alive.
Switch orbits. Keep your momentum.
The ship handles the flying. You handle the decisions. Collect energy at consecutive gates to build a chain, grab cyan prisms, and time a late safe switch for a Thread bonus. Every missed pickup breaks the chain. Every damaging collision costs a shield.
- 16 fixed sectors across four fields: Lumen Array, Violet Drift, Solar Relay, and Deep Signal. Clear each short flight to unlock the next.
- 48 campaign prisms: three in every sector. Prisms brought home on completed flights stay in your archive across replays.
- Three-star flights: earn one star for clearing, one for collecting all three prisms in that flight, and one for taking no damage.
- Chains and close calls: grow your energy multiplier up to ×5. Switch within 0.3 seconds before a safe barrier crossing to earn a Thread bonus.
- Daily Signal: a seeded 64-gate flight based on the UTC date at launch. The same date uses the same pattern in this version. Your score is saved locally for that date.
- Endless Orbit: a continuous stream of gates with gradually increasing speed. See how far three shields can take you.
- Practice: learn any unlocked sector with unlimited shields. Practice does not change records, stars, or unlocks.
- Original procedural audio: synthesized effects and optional ambient synth music, plus reduced-effects and motion settings.
- Local progression: sector stars, prism collection, personal bests, best chain, and six milestone badges.
Controls
- Switch orbit: Space, Up arrow, W, click or tap the playfield, or use the Switch Orbit button.
- Restart: R.
- Pause: P, Esc, or the pause button.
- Toggle sound effects: M. Music is controlled separately in Settings.
Flight notes: switching changes your ring immediately; the transfer trail is visual. Switches have a short cooldown, and holding a key does not repeat them. Three damaging impacts end a normal flight. Fast retries are always available.
Playable with keyboard, mouse, or touch in a browser. No install or account required. Records and preferences save on this browser when local storage is available. Active flights restart after reloading. Daily keeps your last 30 recorded dates. No online leaderboard, cloud save, or multiplayer.
| Published | 11 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | RekaGame Studio |
| Genre | Platformer |
| Tags | Arcade, one-button, Score Attack, Short, Singleplayer, Space |
| AI Disclosure | AI Assisted, Code |

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